CHANGE LOG 6/10/2010:

EFFECTS:
-There are now fifteen effects to collect. What are they, and where are they? Screw you, I
ain't telling~

NPCs:
-There are a few new NPCs, but unlike last update you'll have to see them on your own.

AREAS:
-Over ten new places to go, and more places from formally dead ends. All starter places are
full.
-There is a secret second nexus. Try to find it!
-The Hotel area, the Rawr area, the Orange Desert area, and the Bedroom have been fix'd,
meaning graphic upgrade.
-Nexus has two new features: to change the floor look, and to change your choice, cancel and
move sound for the menu.
-Balcony added! As you gather effects, the flowerpots will grow a type of flower. You don't
need to care for them, though, so don't worry about them dying or something.


ETC:
-Intro was removed, but a newer How To Play is in.
-Facesets are finally here!
-Title screen shows version 0.03, the current version.
-There is a chance where you'll see your Balcony raining.
-Sometimes when you wake up you'll hallucinate someone who isn't really there. You can't
save when it happens. Just go to sleep and wake up again.

GLITCHES:
-Sometimes after you continue your game, the saving music will still be
playing. Simply fake-save or dream to turn it off.
-When you wake up, your effect is automatically unequipped, although you may still have the
"effect" running, as well as the faceset. Go back to sleep, and unequip it. Then wake up
again.
-Fireflies effect only works in an already dark room.
-Dog effect can only work in one place, and probably will only work if you have it on when
you go into that area. You'll know when it works.